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Godot Plugin UI #25
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#26 Working with not gdscript godot metadata
fdericks/Farning-Code
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fdericks/Farning-Code#25
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
A Godot Plugin
Should be a in Godot reachable ui, that is connected to the core using the API. All the settings and the project path should be configurable via the plugin in godot.